1. Friday Night Funkin' Modding
  2. Getting Started
  3. Fundamentals
    1. The Metadata File
    2. Loading the Mod In-Game
    3. Asset Replacement and Additons
    4. Mod Load Order
    5. Hot Reloading
    6. Chapter Conclusion
  4. Custom Assets
  5. Custom Songs and Custom Levels
    1. Creating a Chart
    2. Adding the Custom Song
    3. Adding a Custom Level
    4. What Are Variations?
    5. Adding Variations to Existing Songs
  6. Custom Characters
    1. Character Assets
    2. Creating a Character
    3. Using a Character in a Song
    4. Fixing Character Offsets
  7. Custom Stages
    1. Creating a Stage
    2. Using a Stage in a Song
  8. Custom Playable Characters
    1. Required Assets
    2. Creating a Playable Character
  9. Custom Note Styles
    1. Creating a Note Style
    2. Using a Note Style in a Song
  10. Custom Sticker Packs
    1. Creating a new Sticker Pack
    2. Modifying an Existing Sticker Pack
    3. Using a Custom Sticker Pack
  11. Mod API Systems
  12. Migration
    1. v0.1.0 to v0.5.0
    2. v0.5.0 to v0.6.3
  13. Appending And Merging Files
    1. Appending Files
    2. Merging Files
  14. HScript
  15. Using HScript
    1. What is HScript?
  16. Scripted Classes
    1. Scripted Songs
  17. HScript (Advanced)
  18. WIP: Scripted Modules
  19. WIP: Custom Shaders
  20. Writing And Contributing to This Book